Escape the Nautiloid - Baldur's Gate 3 - EIP Gaming (2024)

Act 1

Escape the Nautiloid - Baldur's Gate 3 - EIP Gaming (1)

A Nautiloid In Hell

The Emerald Grove

Overgrown Ruins Chapel

Sunlit Wetlands / Putrid Bog

Risen Road

Escape the Nautiloid - Baldur's Gate 3 - EIP Gaming (9)

Zhentarim Basem*nt

Goblin Camp

Shattered Sanctum

The Underdark

Grymforge

Act 2

Mountain Pass

Rosymorn Monastery

Crèche Y’llek

Escape the Nautiloid - Baldur's Gate 3 - EIP Gaming (17)

Shadow-Cursed Lands

Last Light Inn

Reithwin Town

Gauntlet of Shar

Moonrise Towers

Mind Flayer Colony

In this quest walkthrough, we’ll walk you through the game’s opening sequence, in which your character tries to escape the Mind Flayer ship — and finds a few companions along the way. See A Nautiloid in Hell for the region guide.

Map

Escape the Nautiloid - Baldur's Gate 3 - EIP Gaming (23)

1 – Starting Point
2 – Restoration Shells
3 – Neural Apparatus
4 – Myrnath / Us
5 – Lae’zel
6 – Imps
7 – Console / Sacrificed Cultists
8 – Shadowheart
9 – Elaborate Reliquary / Gold Key
10 – Mind Flayer Pod
11 – Eldritch Rune
12 – Helm
13 – Transponder
$ – Treasure Chest

Find a Way Off the Nautiloid

The game begins with your character awakening and hopping out of a mind flayer pod (Map 1). In the center of the chamber is a nursery you can interact with, but it doesn’t appear you can gain anything from doing so (except possibly losing some HP). The mind flayer corpse next to it (Image 1), on the other hand, has some loot on it. Corpse robbed, you can climb ramps to reach the upper part of the chamber, where you’ll find some chests to loot. Then climb back down and leave the room via the “Sphincter” door on the western wall (Image 2). If you interacted with the nursery and took damage, you can heal at the restoration point just to the left of the door (Image 3, Map 2).

In the next room, you’ll see a goblin corpse on a table to your right, with a rune slate next to it. A desk on the northern wall has a few more rune slates you can grab (assuming you’re the typical RPG-playing hoarder). Finally, head over to the lift control — the Neural Apparatus (Map 3) — and activate it to ride up to the balcony.

There you’ll find a body — Myrnath — on an examination bed (Map 4). Walk over and interact with Myrnath to begin a dialog. Depending on your character’s abilities, you may be able to extract the intellect devourer in the corpse’s skull — doing so will grant you a useful ally for the combat sections ahead, so it’s well worth attempting to extract the brain. The first few dialog options don’t matter, and then you’ll be be given Escape the Nautiloid - Baldur's Gate 3 - EIP Gaming (28)Investigation, Escape the Nautiloid - Baldur's Gate 3 - EIP Gaming (29)Strength, and Escape the Nautiloid - Baldur's Gate 3 - EIP Gaming (30)Dexterity choices, plus “destroy the brain” and “leave.” Pick Escape the Nautiloid - Baldur's Gate 3 - EIP Gaming (31)Investigation, as succeeding will make extracting the brain easier.

If successful, you’ll be able to choose “[Medicine] Attempt a cerebral extraction”, which is a choice with Advantage. (Advantage means you get to roll two dice and pick the higher value, so this is going to almost always be the best choice). Otherwise, hover the all-caps segment of each choice (or press in on the right stick) to display the tooltip for each choice, and pick the one with the most bonuses.

If you extract the intellect devourer, then you’ll learn it’s named Us, and you’ll be given the option to “mutilate” it. This will require you to pass a DC-15 Escape the Nautiloid - Baldur's Gate 3 - EIP Gaming (33)Dexterity check. If you’re successful, then you’ll lobotomize the poor creature, which will reduce its maximum health by 6 and its Escape the Nautiloid - Baldur's Gate 3 - EIP Gaming (34)Intelligence and Escape the Nautiloid - Baldur's Gate 3 - EIP Gaming (35)Wisdom by 4 — but not give it any bonuses. If you fail, then Us will screech at you and run away, and it’ll disappear from the ship.

After setting Us down, ask it a few questions if you like — among other things, it’ll mention that you’re in Avernus, the first of the Nine Hells — and then select “All right, let’s go.” (Unless you’re very afraid of brains, it’s best that you take Us with you).

Reach the Helm

Get back on the lift and use the Neural Apparatus to ride back down to the ground level, then continue west-southwest onto the path that leads outside. A cutscene will play, in which you’ll meet a Escape the Nautiloid - Baldur's Gate 3 - EIP Gaming (36)Githyanki Escape the Nautiloid - Baldur's Gate 3 - EIP Gaming (37)Fighter named Lae’zel (Map 5). After speaking with her, combat will begin (Map 6).

It’s a good idea to save your game at this point — even though this is the first fight in the game, you can still die if you play really badly. Take your time and make sure you understand what you’re doing before you give a command — there’s no undo! You can cancel a selected action before you go through with it, however, by pressing Escape the Nautiloid - Baldur's Gate 3 - EIP Gaming (38)/ Escape the Nautiloid - Baldur's Gate 3 - EIP Gaming (39) / Escape the Nautiloid - Baldur's Gate 3 - EIP Gaming (40). If you have Us with you, having it go into melee and tanking damage can ensure the other characters stay alive.

After defeating the imps, loot their corpses and the corpses nearby (don’t forget you can highlight lootable objects), then head to the northern side of the room (Image 7). Use the restoration point (Image 8, Map 2), loot the nearby corpse, and then climb up the two Arterial Meshes and enter the next room.

Upon entering, you’ll be facing a control console connected to a couple of Sacrificed Cultists on nearby beds (Map 7). With enough Escape the Nautiloid - Baldur's Gate 3 - EIP Gaming (44)Arcana, you’ll decipher that the three buttons on the console are labeled (from left to right) “Unleash,” “Aggression,” and “Annihilate.” The first button won’t do anything, the second button will turn the cultists hostile and start a fight, and the third button will kill the cultists. If you defeat the cultists in battle, then you’ll earn 10xp each. If the cultists die, then you’ll be able to grab some minor loot from their corpses.

Note: If you want to kill the cultists in combat, then the easiest way is to attack them while they’re still connected to the console. They won’t fight back this way, and you’ll still earn 10xp and be able to loot them. Similarly, you can force attack the intellect devourer wandering around in the room. It’ll give you another 10xp, and Us won’t mind.

In the back of the room, you might notice a woman yelling to be let out of a mind flayer pod (Map 8). This is Shadowheart, a Escape the Nautiloid - Baldur's Gate 3 - EIP Gaming (45)Half-Elf Escape the Nautiloid - Baldur's Gate 3 - EIP Gaming (46)Cleric. You can free her by completing the quest Rescue the Illithid’s Captive, and then choose to let her join your party. Regardless of whether you help Shadowheart here or not, she’ll become available as a companion later in the game.

Rescue the Illithid’s Captive – Quest Guide

In the room to the east, you’ll discover three things of interest:

  • A dead thrall with a Gold Key (Map 9a). The key will unlock the elaborate reliquary in Shadowheart’s room (Map 9), inside of which you’ll find some minor loot.
  • Another woman in a mind flayer pod (Map 10). This one can’t be saved. If you interact with the console behind the pod, then the woman will transform into a ceremorph — a possible glimpse into your future. During Early Access it was possible to kill the ceremorph, but that is no longer the case.
  • A dead thrall with an Eldritch Rune (Map 11). You’ll need the rune for the quest Rescue the Illithid’s Captive.

Once you’ve completed everything you want to do in the nautiloid, you should head south from Shadowheart’s room. You’ll enter a small antechamber with a restoration point in it (Map 2). Heal up your party if necessary, and then move west into the helm (Map 12). When you do, a cutscene will play, where you’ll witness a battle between mind flayers and the forces of Hell. The last remaining mind flayer will command you to “connect the nerves of the transponder,” and then it will focus its attention on the devil Commander Zhalk. At the end of the cutscene, you’ll find yourself in combat.

Connect the Nerves of the Transponder

Don’t let the countdown timer stress you out — you should have plenty of time to make it to the controls. Focus down the nearest enemy with your whole party, and make your way west across the room. You can choose to ignore Comander Zhalk and only kill the other enemies on your way to the transponder (Map 13). As you go past him, make sure you have Lae’zel in the front of the party as you go up the stairs past where Zhalk and the mind flayer are fighting — once one of your party members gets past those two (Image 9), a brief cutscene will play and more enemies will spawn.

However, it’s worth noting that you can get the Everburn Blade by killing Zhalk, and he’ll focus on the mind flayer as long as it’s alive, so it can be worth trying to take him down. See our guide for some advice about how to defeat him.

Whatever you decide, it’s best to clean up the regular enemies as you go. Once they’re all taken care of, send a character to interact with the transponder at the westernmost end of the room (Map 13). Note that Us can’t interact with the transponder, so you’ll have to get another character to it. Interacting with the transponder will end the quest “Escape the Nautiloid” and start a cutscene. When it ends, you’ll be back on solid ground!

Return to Main Menu

The Ravaged Beach

Escape the Nautiloid - Baldur's Gate 3 - EIP Gaming (2024)

FAQs

How to escape the Nautiloid? ›

You will be able to escape the Nautiloid ship by going though the helm and connecting to the transponder. You can reach it by passing through different rooms, starting from Myrnath's room, then going out on the open part of the ship and meet Lae'zel, heading to Shadowheart's Pod, and then going into the helm.

Should I let Nettie help me in BG3? ›

If you (stupidly) trust Nettie, she'll poison you. Pull back. Nettie will get very insistent about her cure. If you keep pulling away (or try to leave), she'll attempt to stab you with her “cure.”

What happens if Nettie poisons you? ›

If the player offer their hand to Nettie, the Druid slices them with the poisoned plant Kelemvor's Kiss, inflicting them with a special Poisoned condition called At Death's Door, which inflicts a -2 penalty to all Ability Scores, and continues to worsen after Rest.

How to get out of the room after killing Nettie? ›

Players can exit the Enclave library in the game by obtaining the Arcane Circlet from Nettie, who led you into the library initially. Steal the Arcane Circlet either from her or take it from her corpse after killing her in a duel.

Should I touch the sigil in Baldur's Gate 3? ›

You'll find a strange sigil on the ravaged beach at X:224, Y:326, simply approach it and you'll be able to begin your interaction with Gale. Touching the sigil and reaching out to it will prompt Gale to reach his hand out. From here you'll have to make a check in order to save Gale.

What happens if you reach towards the pool in BG3? ›

In the middle of the room is a mind flayer "nursery" i.e. a pool filled with larvae. Upon interaction, you can Investigate to determine that it is about to break apart. If you try to touch the "nursery", it explodes and causes a small amount of damage to your character.

Should I let Astarion bite me? ›

Baldur's Gate 3 - 44 ADVANCED Tips to Master! Letting Astarion bite you is an easy way to get approval with him. The simple answer is yes, as the only downside is gaining the Bloodless debuff, while Astarion gains the Happy buff and his approval rating of you increases.

Should I swear to Nettie? ›

Follow Nettie

She will give you a vial of wyvern poison but only if you swear to take it upon feeling symptoms. If you refuse to swear and reject the vial, Nettie becomes hostile. She transforms into a boar to fight. Hold her off with a tank and attack from a distance to win.

What is the best fighter subclass in BG3? ›

The best Baldur's Gate 3 Fighter subclass is Battle Master, which grants you access to seven Manoeuvres - three at Level 3, two at Level 7, and two at Level 10. These are unique combat abilities that you can activate using an action.

What can silence the nightsong? ›

Be warned: this bookcase is booby trapped, so you'll want to disarm that first. The book describes how the Nightsinger—another name for Shar—is the only one who can silence the Nightsong, and therein lies your answer. Head back to the altar, slot in this book, and then head inside the vault to grab the Spear of Night.

How to unlock Nettie's room in BG3? ›

How to Open the Stone Slab Door in BG3. If Nettie locks the players in the Enclave Library, players need to use the Key of the Ancients to open the Stone Slab Door. All they have to do is equip their character with this magical headpiece and interact with the door to get out.

How to get to healer nettie? ›

Once you've decided how you want to proceed with Arabella's story, you'll need to speak to your party members and continue looking for the healer. Head into the eastern area, called the Druids Chambers. You'll find Nettie inside, tending to a wounded bird.

Should you destroy the brain in BG3? ›

Since the talking brain can be used to aid you, you should help the talking brain unless you don't want to for roleplay purposes. Either way, you can continue the story by receiving the quest from someone else if you don't help the brain and receive the quest there.

How do I free Shadowheart? ›

To free Shadowheart in Baldur's Gate 3, head into the room east of the pod. Head to the corpse lying at the other end of the room and pick up the Eldritch Rune. Head back to the console to the right of Shadowheart to use the rune. Place your hand on the console, then use the command to 'Will the pod open'.

What to do with the newborn mind flayer? ›

When you reach the basem*nt, you'll see a newborn mind flayer sleeping soundly. If you plan on killing the mind flayer, attacking while it sleeps in the best option. You'll surprise your enemy and take it down easily. Wake him to learn that he's hungry and needs sustenance.

How to get off the ship in Baldur's Gate? ›

Once you reach the Transponder console, the enemies will no longer be a concern. This will initiate the ending cutscene for the Prologue quest Escape the Nautiloid, sending your character spiraling towards the ground out of the ship, along with the other captives.

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